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I

img - Variable in class io.github.team6ENG.EscapeUni.Collectable
 
InstructionsScreen - Class in io.github.team6ENG.EscapeUni
Instructions Screen, displays before game starts
InstructionsScreen(Main) - Constructor for class io.github.team6ENG.EscapeUni.InstructionsScreen
Initialise the instructions screen
inWater - Variable in class io.github.team6ENG.EscapeUni.Player
 
io.github.team6ENG.EscapeUni - package io.github.team6ENG.EscapeUni
 
io.github.team6ENG.EscapeUni.gwt - package io.github.team6ENG.EscapeUni.gwt
 
io.github.team6ENG.EscapeUni.lwjgl3 - package io.github.team6ENG.EscapeUni.lwjgl3
 
isDark - Variable in class io.github.team6ENG.EscapeUni.GameScreen
 
isFacingLeft - Variable in class io.github.team6ENG.EscapeUni.Goose
 
isFacingLeft - Variable in class io.github.team6ENG.EscapeUni.Player
 
isFacingUp - Variable in class io.github.team6ENG.EscapeUni.Player
 
isFlying - Variable in class io.github.team6ENG.EscapeUni.Goose
 
isInLangwith() - Method in class io.github.team6ENG.EscapeUni.BuildingManager
Returns whether the player is currently inside Langwith.
isInRonCooke() - Method in class io.github.team6ENG.EscapeUni.BuildingManager
Returns whether the player is currently inside the Ron Cooke building.
isMoving - Variable in class io.github.team6ENG.EscapeUni.Player
 
isMovingHorizontally - Variable in class io.github.team6ENG.EscapeUni.Player
 
isSleeping - Variable in class io.github.team6ENG.EscapeUni.Goose
 
isVisible - Variable in class io.github.team6ENG.EscapeUni.Collectable
 
isVisible(String, boolean) - Method in class io.github.team6ENG.EscapeUni.Lighting
Set visibility of light source
items - Variable in class io.github.team6ENG.EscapeUni.GameScreen
 
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All Classes and Interfaces|All Packages|Constant Field Values