Index
All Classes and Interfaces|All Packages|Constant Field Values
I
- img - Variable in class io.github.team6ENG.EscapeUni.Collectable
- InstructionsScreen - Class in io.github.team6ENG.EscapeUni
-
Instructions Screen, displays before game starts
- InstructionsScreen(Main) - Constructor for class io.github.team6ENG.EscapeUni.InstructionsScreen
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Initialise the instructions screen
- inWater - Variable in class io.github.team6ENG.EscapeUni.Player
- io.github.team6ENG.EscapeUni - package io.github.team6ENG.EscapeUni
- io.github.team6ENG.EscapeUni.gwt - package io.github.team6ENG.EscapeUni.gwt
- io.github.team6ENG.EscapeUni.lwjgl3 - package io.github.team6ENG.EscapeUni.lwjgl3
- isDark - Variable in class io.github.team6ENG.EscapeUni.GameScreen
- isFacingLeft - Variable in class io.github.team6ENG.EscapeUni.Goose
- isFacingLeft - Variable in class io.github.team6ENG.EscapeUni.Player
- isFacingUp - Variable in class io.github.team6ENG.EscapeUni.Player
- isFlying - Variable in class io.github.team6ENG.EscapeUni.Goose
- isInLangwith() - Method in class io.github.team6ENG.EscapeUni.BuildingManager
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Returns whether the player is currently inside Langwith.
- isInRonCooke() - Method in class io.github.team6ENG.EscapeUni.BuildingManager
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Returns whether the player is currently inside the Ron Cooke building.
- isMoving - Variable in class io.github.team6ENG.EscapeUni.Player
- isMovingHorizontally - Variable in class io.github.team6ENG.EscapeUni.Player
- isSleeping - Variable in class io.github.team6ENG.EscapeUni.Goose
- isVisible - Variable in class io.github.team6ENG.EscapeUni.Collectable
- isVisible(String, boolean) - Method in class io.github.team6ENG.EscapeUni.Lighting
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Set visibility of light source
- items - Variable in class io.github.team6ENG.EscapeUni.GameScreen
All Classes and Interfaces|All Packages|Constant Field Values