Index

A B C D F G H I L M N O P R S T U V W X Y 
All Classes and Interfaces|All Packages|Constant Field Values

A

activeSpritePath - Variable in class io.github.team6ENG.EscapeUni.Main
 
activeUniIDPath - Variable in class io.github.team6ENG.EscapeUni.Main
 
addLightSource(String, float, float, Color, int) - Method in class io.github.team6ENG.EscapeUni.Lighting
create new light source and add to list of lights
adjustRadius(String, int) - Method in class io.github.team6ENG.EscapeUni.Lighting
Adjust radius of a light source
animations - Variable in class io.github.team6ENG.EscapeUni.SpriteAnimations
 
attackMode() - Method in class io.github.team6ENG.EscapeUni.Goose
Goose steals torch
attackModeActivated - Variable in class io.github.team6ENG.EscapeUni.Goose
 
audioManager - Variable in class io.github.team6ENG.EscapeUni.GameScreen
 
AudioManager - Class in io.github.team6ENG.EscapeUni
Control and play game sounds
AudioManager(Main) - Constructor for class io.github.team6ENG.EscapeUni.AudioManager
Initialised audio manager
A B C D F G H I L M N O P R S T U V W X Y 
All Classes and Interfaces|All Packages|Constant Field Values