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C

CharacterSelectScreen - Class in io.github.team6ENG.EscapeUni
Represents character select screen
CharacterSelectScreen(Main) - Constructor for class io.github.team6ENG.EscapeUni.CharacterSelectScreen
Initialises scene
checkInRange(float, float) - Method in class io.github.team6ENG.EscapeUni.Collectable
Check if player is in range
clearLightSources() - Method in class io.github.team6ENG.EscapeUni.Lighting
Reset list of lights
Collect() - Method in class io.github.team6ENG.EscapeUni.Collectable
Mark as collected and scale to inventory bar size
Collectable - Class in io.github.team6ENG.EscapeUni
Represents collectable game items
Collectable(Main, String, float, float, float, boolean, String, AudioManager) - Constructor for class io.github.team6ENG.EscapeUni.Collectable
 
create() - Method in class io.github.team6ENG.EscapeUni.Main
Initialise global game variables
createApplicationListener() - Method in class io.github.team6ENG.EscapeUni.gwt.GwtLauncher
 
currentGooseFrame - Variable in class io.github.team6ENG.EscapeUni.Goose
 
currentPlayerFrame - Variable in class io.github.team6ENG.EscapeUni.Player
 
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All Classes and Interfaces|All Packages|Constant Field Values