Index
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C
- CharacterSelectScreen - Class in io.github.team6ENG.EscapeUni
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Represents character select screen
- CharacterSelectScreen(Main) - Constructor for class io.github.team6ENG.EscapeUni.CharacterSelectScreen
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Initialises scene
- checkInRange(float, float) - Method in class io.github.team6ENG.EscapeUni.Collectable
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Check if player is in range
- clearLightSources() - Method in class io.github.team6ENG.EscapeUni.Lighting
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Reset list of lights
- Collect() - Method in class io.github.team6ENG.EscapeUni.Collectable
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Mark as collected and scale to inventory bar size
- Collectable - Class in io.github.team6ENG.EscapeUni
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Represents collectable game items
- Collectable(Main, String, float, float, float, boolean, String, AudioManager) - Constructor for class io.github.team6ENG.EscapeUni.Collectable
- create() - Method in class io.github.team6ENG.EscapeUni.Main
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Initialise global game variables
- createApplicationListener() - Method in class io.github.team6ENG.EscapeUni.gwt.GwtLauncher
- currentGooseFrame - Variable in class io.github.team6ENG.EscapeUni.Goose
- currentPlayerFrame - Variable in class io.github.team6ENG.EscapeUni.Player
All Classes and Interfaces|All Packages|Constant Field Values