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G

gameFont - Variable in class io.github.team6ENG.EscapeUni.Main
 
gameOver() - Method in class io.github.team6ENG.EscapeUni.GameScreen
 
GameOverScreen - Class in io.github.team6ENG.EscapeUni
Displays then the player looses
GameOverScreen(Main, String) - Constructor for class io.github.team6ENG.EscapeUni.GameOverScreen
Initialise game over screen
GameScreen - Class in io.github.team6ENG.EscapeUni
GameScreen - main gameplay screen
GameScreen(Main) - Constructor for class io.github.team6ENG.EscapeUni.GameScreen
Initialise the game elements
gameTimer - Variable in class io.github.team6ENG.EscapeUni.Main
 
gameVolume - Variable in class io.github.team6ENG.EscapeUni.Main
 
generateAnimation(HashMap<String, Integer[]>, float) - Method in class io.github.team6ENG.EscapeUni.SpriteAnimations
Cuts the sprite sheet up Stores resulting animations into animations dictionary
getConfig() - Method in class io.github.team6ENG.EscapeUni.gwt.GwtLauncher
 
getHeight() - Method in class io.github.team6ENG.EscapeUni.Goose
get height of goose frame
getWidth() - Method in class io.github.team6ENG.EscapeUni.Goose
get width of goose frame
Goose - Class in io.github.team6ENG.EscapeUni
Represents and controls a goose
Goose() - Constructor for class io.github.team6ENG.EscapeUni.Goose
Generate goose and its animations
GwtLauncher - Class in io.github.team6ENG.EscapeUni.gwt
Launches the GWT application.
GwtLauncher() - Constructor for class io.github.team6ENG.EscapeUni.gwt.GwtLauncher
 
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All Classes and Interfaces|All Packages|Constant Field Values