Index

A B C D F G H I L M N O P R S T U V W X Y 
All Classes and Interfaces|All Packages|Constant Field Values

R

removeLightSource(String) - Method in class io.github.team6ENG.EscapeUni.Lighting
Remove a light source from lights
render() - Method in class io.github.team6ENG.EscapeUni.Main
 
render(float) - Method in class io.github.team6ENG.EscapeUni.CharacterSelectScreen
Render screen
render(float) - Method in class io.github.team6ENG.EscapeUni.GameOverScreen
 
render(float) - Method in class io.github.team6ENG.EscapeUni.GameScreen
Calls every frame to draw game screen
render(float) - Method in class io.github.team6ENG.EscapeUni.InstructionsScreen
 
render(float) - Method in class io.github.team6ENG.EscapeUni.LangwithScreen
 
render(float) - Method in class io.github.team6ENG.EscapeUni.MainMenuScreen
 
render(float) - Method in class io.github.team6ENG.EscapeUni.PauseScreen
 
render(float) - Method in class io.github.team6ENG.EscapeUni.RonCookeScreen
 
render(float) - Method in class io.github.team6ENG.EscapeUni.WinScreen
 
render(SpriteBatch, BitmapFont, float, float) - Method in class io.github.team6ENG.EscapeUni.BuildingManager
Renders the building-related visuals.
render(OrthographicCamera, int, int) - Method in class io.github.team6ENG.EscapeUni.Lighting
Renders the lighting system: 1.
renderBuildingMap(OrthographicCamera) - Method in class io.github.team6ENG.EscapeUni.BuildingManager
Renders the building map (placeholder for future map logic).
renderUI(SpriteBatch, BitmapFont, BitmapFont, float, float) - Method in class io.github.team6ENG.EscapeUni.BuildingManager
Renders building-related UI.
resetGame() - Method in class io.github.team6ENG.EscapeUni.Main
Reset game and return to the main menu
resize(int, int) - Method in class io.github.team6ENG.EscapeUni.CharacterSelectScreen
 
resize(int, int) - Method in class io.github.team6ENG.EscapeUni.GameOverScreen
 
resize(int, int) - Method in class io.github.team6ENG.EscapeUni.GameScreen
 
resize(int, int) - Method in class io.github.team6ENG.EscapeUni.InstructionsScreen
 
resize(int, int) - Method in class io.github.team6ENG.EscapeUni.LangwithScreen
 
resize(int, int) - Method in class io.github.team6ENG.EscapeUni.Main
 
resize(int, int) - Method in class io.github.team6ENG.EscapeUni.MainMenuScreen
 
resize(int, int) - Method in class io.github.team6ENG.EscapeUni.PauseScreen
 
resize(int, int) - Method in class io.github.team6ENG.EscapeUni.RonCookeScreen
 
resize(int, int) - Method in class io.github.team6ENG.EscapeUni.WinScreen
 
resume() - Method in class io.github.team6ENG.EscapeUni.CharacterSelectScreen
 
resume() - Method in class io.github.team6ENG.EscapeUni.GameOverScreen
 
resume() - Method in class io.github.team6ENG.EscapeUni.GameScreen
 
resume() - Method in class io.github.team6ENG.EscapeUni.InstructionsScreen
 
resume() - Method in class io.github.team6ENG.EscapeUni.LangwithScreen
 
resume() - Method in class io.github.team6ENG.EscapeUni.MainMenuScreen
 
resume() - Method in class io.github.team6ENG.EscapeUni.PauseScreen
 
resume() - Method in class io.github.team6ENG.EscapeUni.RonCookeScreen
 
resume() - Method in class io.github.team6ENG.EscapeUni.WinScreen
 
RonCookeScreen - Class in io.github.team6ENG.EscapeUni
Represents the interior of the Ron Cooke building.
RonCookeScreen(Main, BuildingManager, GameScreen) - Constructor for class io.github.team6ENG.EscapeUni.RonCookeScreen
 
A B C D F G H I L M N O P R S T U V W X Y 
All Classes and Interfaces|All Packages|Constant Field Values